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Summary[]

"The Marauder packs both speed and firepower. The ideal ship for a pirate." - Shipwright Summary

The Marauder is a level seven ship. Quick, armed to the teeth, and very maneuverable, the Marauder is an ideal ship for piracy and naval battles.

Ship Characteristics[]

Its armament, consisting of three medium cannons on each side (totalling 6), two size light chaser cannons, and two swivel guns. It is infamous for its fast speed and firepower, similar to the Stiletto and Shark. However, its low hull strength of 6500 makes it vulnerable to fighting combat ships with experienced gunners.

Mortars used by accurate gunners are particularly dangerous against the Marauder due to the mortars high damage and the potential to disarm its few but important cannons. The Marauder has a decently sized profile, making it slightly easier for the opponent to land hits on it.

When sailed by skilled pirates, the Marauder can stern lock ships, (though the bow-chasers are very light) and effectively take out larger ships with ease, sometimes even coming out of a battle unscathed. Her maneuverability allows her to reposition multiple times during combat, allowing her to take the advantage when pit against less maneuverable ships.

The Raider variant allows for extra cargo capacity at the expense of the hold only being able to carry stolen cargo.

Trivia[]

  • Named after someone who "marauds", a robber, bandit, killer, or raider in other words. Appropriate for this ship's role in pirating.
  • Formerly, the Marauder had a black flag displayed instead of the white one for its Shipwright display.
  • Xebecs were popular Mediterranean pirating, combat, and mercantile ships. Xebecs were used very highly during their time using the hit and run technique. Like in real life, this tactic is particularly popular in-game.
  • There is a Marauder wrecked outside of Blackwind Cove, though fate of its occupants and story behind the wreck are unknown.

See Also[]

Lateen Rigged Ships[]


Tradelands Adventure Guide


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